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WakiZoids: Police

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Devlog

  • Rusty maths
    October 21, 2018 by imekon#godot, #maths, #testing
    I got stuck working on the AI for the miner ships. They're supposed to track down rocks and destroy them for credits. I misunderstood what Godot's angle_to function does. In the end, I wrote a simple... Continue reading
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