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Devlog
Submission to Godot Wild Jam #2
WakiZoids: Police
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Devlog
Rusty maths
October 21, 2018
by
imekon
#godot, #maths, #testing
I got stuck working on the AI for the miner ships. They're supposed to track down rocks and destroy them for credits. I misunderstood what Godot's angle_to function does. In the end, I wrote a simple...
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