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Devlog

  • Note to self - don't export using Mono version of Godot
    October 21, 2018 by imekon
    Oh dear, I use the Mono version of Godot, not realising it affects windows exports, requiring the mono runtime even if you don't use it!... Continue reading
  • Web version doesn't work
    October 07, 2018 by imekon
    Tried adding a web version. It runs but you get "index out of bounds" displayed. 8(... Continue reading
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